Innovating STEAM: Demystifying UK Government Funding

Innovating STEAM: Demystifying UK Government Funding

Once again demystifying government funding opportunities, Maria Ingold has published another very useful overview, Innovating STEAM: Demystifying UK Government Funding. With permission to re-publish, we're please to share it here. Following on from the fantastic...

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XR Circus: When New Immersive Technology Joins The Circus

XR Circus: When New Immersive Technology Joins The Circus

'An extraordinary circus' is the notion behind this project exploring the realms of possibility when new immersive technologies collide with circus and street arts. Led by the University of Brighton and Kings College London, in collaboration with research partners...

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A Modern Day Immersive Twist For Dickens Manuscript

A Modern Day Immersive Twist For Dickens Manuscript

Imagine an original Charles Dickens manuscript as a mixed reality immersive experience. This is the ambition of a new piece of research led by The V&A together with immersive theatre company Punchdrunk Enrichment and creative technology studio, The Workers. The...

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UK’s Immersive Economy Forecasted to Top £1bn in 2018

UK’s Immersive Economy Forecasted to Top £1bn in 2018

The results from the first Immersive Economy in the UK Report reveal that virtual, augmented and mixed reality technologies are an economic force with 1,000 companies across the UK on target to turnover more than £1 billion in sales by the end of the year. The...

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UK Wide Briefing Events Support £33m Audience of the Future Challenge

UK Wide Briefing Events Support £33m Audience of the Future Challenge

A nationwide series of briefing events are planned from 8-22 May to support the first two competitions from the £33 million Audience of the Future Challenge Fund. The two series include a general briefing on the £16m Demonstrator & Design Foundations with further sessions on Demonstrator Programme consortia building.

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